August 16, 2010
AV Illuminates The Museums Market
by Karen Mitchell
It’s no longer your grandmother’s
dusty old museum. Advances in
projector technology, fueled by the
visions of exhibit designers, have illuminated
a market that is interactive,
stimulating, and creative.

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The Museum of Science and Industry, Chicago is using seven projectiondesign highresolution
DLP projectors and four 7thSense Delta media servers for its new Giant Heart
within the YOU! The Experience exhibit. Conceived and designed by Thinc Design with AV
systems integration carried out by BBI Engineering, the Giant Heart uses a steel “XURF”
projection surface for two projectiondesign F12 and three F22 projectors. These units
project a single, seamless moving image, with content coming from one of four different
pre-programmed movies.
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Having the proper tools to project
the creative visions of museum and
exhibit designers is a source of pride,
said Chuck Collins, VP, commercial
AV at Digital Projection. “We create
the precision projectors that bring
artistic visions in museums, planetariums,
and similar venues around the
world to life. This creative realization
inspires us to develop even more
innovative projectors. Many people
don’t realize that the museum market
is one of the more difficult ones to
address because of the long operation
hours; if a projector is down, the presentation
has an obvious gaping hole
visually.”
Display Evolution
The most exciting innovations, he
says, come from the ability to display
in portrait mode, with the projector
on its side. “As eye-catching as it is
unconventional, projectors capable
of running in both traditional and
portrait modes provide unlimited
display options. Thanks to precision
displays like Digital Projection’s
Titan, museum artists can utilize the
height as well as the width of a venue.
Prime examples, he says, are the
rotunda installation for the Jimmy
Carter Presidential Library and
Museum in Atlanta, GA, and The
Grammy Museum in Los Angeles,
CA. Recently completed DP projects
include the installation of two DP
projectors in the AV upgrade of the
Kentucky Derby Museum in Louisville,
KY, and both Titan and Lightning
high-lumen, high-efficiency
projectors in the Pro Football Hall Of
Fame’s Game Day Stadium Theaters.
Another development is edgeblending
and warping, projecting on
a curved screen with a new aspectwide
(but not high) image. Thirdly,
Collins said, is the emergence of
LED illumination in venues with
controlled ambient light and a low
lifetime cost of ownership with a
lifespan doubling and tripling what
was previously available with UHP
projectors.
“What an installation such as the
Carter does for me, as head of commercial
sales, is to be able to point to
an example where the client has had
many cumulative hours of troublefree
service,” Collins noted. “This
really is a test track for a projector to
hold up to these incredibly demanding
hours.”
Technology has matured, said
Tom Hennes, founder, Thinc Design,
a New York, NY-based exhibition
design firm that conceived and
designed the Giant Heart exhibit at
the Museum of Science and Industry
in Chicago, IL. “We’re finding that
we can use multiple projectors for a
seamless panorama in many exhibit
areas, working in reasonably illuminated
spaces.”
The seamless multi-projector display
has come down both in technical difficulty and cost, he said, so
there is no longer a barrier to putting
information or some kind of moving
interpretation on any surface.
New Perspectives
“One major trend, to be emphasized
in our work at the National
9/11 Memorial Museum (opening in
2012), is that we’re finding we can use
imagery and text as well as ambient
audio as a kind of overlay for objects
and the archeological environment,”
Hennes said. “We will project images
where we want to bring the past into
juxtaposition with artifacts.”
A former theatrical designer,
Hennes played for years with projection
as illusion. “I understand the
impact of floating images and objects
in space,” he said.
The Giant Heart exhibit combines
a layer of front-projection with rearprojection.
“The goal is to fool the
eye into not seeing where the surfaces
are,” Hennes said. “We soft-sculpted
the heart, and installed seven projectors
with images, front and rear, in
unison so it feels like a real pulsating
heart. As surfaces become interactive
and increasingly intuitive,
using camera vision or other subtle
means of movement, people respond
intuitively.”
The next hurdle, Hennes speculated,
is the black factor. “It’s a limitation
and solving it is huge for me
as well as improving lens design to be
more flexible. What really matters is
the ability to get the shot and to have
enough contrast to make it work. You
can do wild stuff on three-dimensional
surfaces. It should be as easy
as using a paint brush; you still need
the painter but the brush technology
is well understood.”

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A theater in the World War II Museum in New Orleans, LA uses a Digital Projection TITAN 1080p-700 3-chip DLP projector in rear projection mode for video footage during a recent live performance.
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Making Dreams A Reality
Museum and visitor attraction
applications are among the leading
and innovative markets with new and
improved AV technologies, observed
Anders Løkke, international marketing
and communications manager
for projectiondesign, Norway. The
projectiondesign F32 is one of seven
of the company’s high-resolution
DLP projectors installed in the Giant
Heart exhibit.
“This industry is pushing to come
up with new clever ideas on how to
engage visitors, and the integrators are
the ones who make innovative audiovisual
technology happen,” he said. “We
see projects and installations pushing
the boundaries of what AV products
can do. For us, it has led to the development
of new products that can not
only serve these applications better by
providing a better experience for the
visitor, but also greatly simplify the
maintenance and installation requirements
for the integrator and systems
manager.”
New projectiondesign products
include the FR12 Remote Light Source
projector series, which reduces maintenance
requirements to near zero,
and may be mounted where it cannot
easily be reached. “This is achieved by removing the lamp and other important
parts from the projector itself,
and placing these in a rack up to 100
feet away,” Løkke explained. “Other
significant product developments
include our FL series, using LED
illumination instead of a traditional
lamp. Albeit at a slightly lower brightness
level, LEDs pay for themselves by
100,000 hours of typical lifetime with
no need for replacement. Currently,
we have several visitor attractions
projects running with both types of
projector solutions.”
There are some significant changes
ahead for the AV industry, he noted.
“As visitor attractions are becoming
more complex and visible, just
‘mounting some equipment and get a
decent picture’ will no longer suffice.
Serious consideration must be given
to each single project, and significant
experience is becoming a key ingredient.
There is no substitute for training,
education, and knowledge on how to
deploy products into an application.”
The big change is not so much
in resolution, though that has
increased, but what’s really improved
is the light output of these machines, said Andrew Kidd, business development
manager technology consultant
at Electrosonic in Burlington, NJ.
“CRTs were less bright than the least
bright projectors of today, which are
now up to cinema standards. There is
also a huge palette of choice in terms
of resolution; you can get 4,000-pixel
projectors, which allow us to create
very large, very clean images.”
Electronics within or external to
the projector allow for projecting in
higher ambient light environments
onto surfaces that are not “true
screens and not necessarily flat,” he
said. “At Gettysburg (National Military
Park Museum) we were asked
to use textured wooden surfaces as
screens for a three-screen projection
system. We selected a slightly
brighter projector than would have
been required on a normal projection
screen surface because texture and
color worked against us. We upped
the projector power to compensate.
At Hershey Park we projected onto
a vertical wall surface that curves in
and out, like a wave.”
Examples of Electrosonic’s interactive
exhibits, with the aid of moderately
large LCD and plasma panels,
include multi-touch table at the Liberty
Memorial (National World War
I Museum) in Kansas City, MO, and
various at the U.S. Holocaust Memorial
Museum in Washington, D.C.
“Museums are part of the exhibit
market, and the AV industry covers
multiple markets,” Kidd said.
“Technology used in corporate meeting
rooms does not indicate what is
happening in the exhibit market, but
trade show exhibits have a bearing on
how a museum may do it. Corporate
lobbies with AV displays are more
like exhibits.”
Talking with museum designers,
he noted, involves a different conversation
than, for instance, talking
with a theme park client. “There are
only a handful of theme park clients,
big companies doing big stuff, and
they tend to generate their ideas internally,
do a lot of their own concept
work, and hire a designer. Very few
museums have their own design staff
so they rely on the museum design
community for most of their ideas.
In the same way as when you hire an
interior designer, they expect them to
know what’s going on out there.”
It’s the same with museums, Kidd
said. “I don’t think most designers
think ‘projection’ specifically; they
think of how they can best tell the
story. If projected images can help
them that is what they want. They
think of the result, and the AV system
designer’s job is to help bridge the
gap between concept and end result.
Every museum designer wants the
new museum to contain something
different.”
Karen Mitchell is a freelance writer
based in Boulder, CO.
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